- AGES 5-6
Float your Boat
Campers will learn about buoyancy and what makes things float or sink. Then, they will apply their new found knowledge to building a paddle boat that propels all by itself.
Days off, or days of science?
February 15, 2024
February 16, 2024
March 8, 2024
April 19, 2024
May 17, 2024
$77 per Camper (GST included)
Spark members receive 10% off
Camp Times: 9:00 AM - 4:00 PM
Drop-off: 8:00 - 9:00 AM
Pick-up: 4:00 - 5:00 PM
Camps for young science minds between ages 5-12.
Campers will learn about buoyancy and what makes things float or sink. Then, they will apply their new found knowledge to building a paddle boat that propels all by itself.
In this camp, campers will learn how simple machines and basic physics were used during early castle warfare. Plus, they will build their own mini trebuchet and a castle wall with a working drawbridge. Cap it all off by staging the ultimate mini medieval standoff.
In 1495 da Vinci invented his mechanical knight, an invention that’s been labelled as the earliest humanoid robot.
Campers will learn about the engineering behind da Vinci’s invention as well as build and code their own mini knight inspired by the design.
What goes up must come down and, in this camp, campers are going to build inventions that can do both. Campers will build and test their own mini helicopter and create a gravity defying parachute sure to provide a soft landing.
From cars to planes, the world is full of inventions that get people to where we need to go.
Campers will learn about the physics that allows a bird or plane to glide through the air, then design and assemble their own self-propelled wind-up car.
Bridges come in all different shapes and sizes and are influenced by engineering principles. Campers will create a popsicle stick bridge and then test the power of its suspension by learning about the science behind it.
How does light travel and how can it be guided to a specific spot? In this camp, campers will learn about how waves travel and build their own mini laser maze.
Then campers will learn how to create and manipulate shadows and conclude by creating their own shadow puppet plays.
Campers will learn how rainbows are created and how the human eye perceives colour and movement. Then, they will test their perception of sight by building a kaleidoscope and creating their very own flip book.
How does light travel and how can it be guided to a specific spot? In this camp, campers will learn about how waves travel and build their own mini laser maze.
Then campers will learn how to create and manipulate shadows and conclude by creating their own shadow puppet plays.
Campers will learn how rainbows are created and how the human eye perceives color and movement. Then, they will test their perception of sight by building a kaleidoscope and creating their very own working thaumatrope (as seen in the photo).
Look closer at Earth and observe the manipulative forces at play. In this camp, campers will harness the power of surface tension to build a working model of a water strider.
Then they will accelerate the application of energy to learn about the relationship between magnets and electricity by building their very own mini-electromagnet.
Think like a primatologist and dig deep into all the ways humans are like their closest biological relatives – the chimpanzees!
Compare the differences between human and chimp physiology, plus how humans and primates use facial expressions very differently to communicate. Then, campers will build their very own monkey puppet using their knowledge learned about primate behavior.
Primates have amazing brains that often rivals humans. In this camp, campers will be put to the test by learning about primate adaptations through a “Tool Using Obstacle Course”.
Then, campers will learn how humans have taught sign language to primates so they can have stronger communication between species. Campers will learn basic sign language and be able to sign like the primates do!
Inspired by the work of primatologist Jane Goodall, campers are going to take a deep dive into the skills every scientist needs to do their work out in the wild.
Campers will learn the basics of plant and animal taxonomy and try their hand at environmental observation that could lead to exciting discoveries.
Each camp includes hands-on STEAM-related activities, an Infinity Dome show and time to explore Spark galleries. Please have the following details ready when you book:
Changes or cancellations:
A fee of $25 will apply for cancellations up to two weeks prior to your camp start date. There will be no refunds issued after that date.